Chemistry is not easy and neither is remembering what happens when you place hydrogen around carbon. Chemistry Canvas as an Augmented Reality app makes both easier to help visualize chemical reactions and clean up after.
Chemistry education might prove to be difficult for the beginners due to lack of visualization of the complex structures. I wanted to gamify the learning process through Augmented Reality in order to make learning experience more immersive, and represent the information in a compact but intuitive way.
Visualize chemical structures like atoms and molecules; along with their properties with augmented reality through your mobile phones. It uses two open source datasets: Ptable and Crystallography Open Database.
I built the android app using Unity3d Engine, with Google's ARCore library. Determined the physical dimensions of the environment.
Learning Unity3d interface and C# scripting was a bit difficult in the beginning.
I first time built an app using Augmented Reality and Unity3d Game Engine, it was a fun experience and I learned a lot of new stuff related to AR.
How to use the ARCore Library and interface it with the Unity3d game engine.
I would like to add reactions between more elements. Next would be deploying the app for the use of middle schoolers and high schoolers to allow an easy access to learning materials anytime and anywhere.
The next step would be automating formation of all reactions in the database available in the app to be able to allow a more swift and effective learning system. And when I have created a complete chemistry learning environment I would go onwards to building a AR app to teach physics.
I built the android app using Unity3d Engine, with Google's ARCore library.